Villager's Hut
Location (appears in configured city, default: villagename). House with well-lit porch has bowl of free candy bags with note: "Hello Children! Please help yourselves to a bag!" Take 1-4 bags per day (max 3 total daily). Take 1-2 bags: gain HP (healthy feeling). Take 3 bags: SaucyWench appears, throws bucket of water, lose 15% HP. Take 4 bags: flee through thorn bushes, lose 35% HP and 1 charm. Small chance of random +2 turns bonus.
Location & Access
Where: Location (villhutloc setting, default: villagename)
Navigation: Tavern nav section → "Villager's Hut"
Frequency: Once per day entry, but can return to eat more bags (up to 3 total bags/day)
The Setup
"You walk towards the well-lit front porch of the house, wondering at the lovely colored lights in the windows. As you get to the door, there's a bowl filled with bags of sweets, and a note."
Note reads: "'Hello Children! Please help yourselves to a bag!'"
"You stand there for a moment, wondering what to do. The residents obviously aren't home. How many bags should you take?"
Options:
- Eat 1
- Eat 2
- Eat 3
- Eat 4
Outcomes by Greed Level
Eat 1 Bag - Polite (eattoday +1):
- "You help yourself to a bag and begin to eat as you walk away"
- "You feel healthy!"
- HP gain: +3 HP OR +2% of current HP (whichever is higher)
- Result: Small HP boost, safe choice
- Can return for more (if eattoday <3)
Eat 2 Bags - Greedy (eattoday +2):
- "You snatch two bags and greedily begin to eat as you walk away"
- "You feel healthy!"
- HP gain: +5 HP OR +3% of current HP (whichever is higher)
- Result: Better HP boost than 1 bag, still safe
- Can return for more (if eattoday <3)
Eat 3 Bags - Very Greedy (eattoday +3):
- "A shout emerges from the shadows nearby"
- "'You greedy pig!' it screams"
- "The next thing you realize, you're sopping wet, and SaucyWench is standing there with an empty bucket in her hands"
- "You feel miserable"
- HP loss: -15% of current HP (reduced to 85% HP)
- HP cannot drop below 1
- Result: Punished for greed, lose health
- Daily limit reached (eattoday = 3)
Eat 4 Bags - Extremely Greedy (eattoday +4):
- "A shout emerges from the shadows nearby"
- "'You greedy pig!' it screams"
- "You flee in terror, jumping over some thorn bushes as you run, and your arms and legs are ripped painfully"
- "You finally make it to the village square, only to trip onto your face in a most embarrassing manner"
- "You flush in shame"
- HP loss: -35% of current HP (reduced to 65% HP)
- Charm loss: -1 charm (if charm >0)
- HP cannot drop below 1
- Result: Severely punished, lose health AND charm
- Daily limit reached (eattoday = 4)
Random Bonus: +2 Turns
Chance: 12.5% (1 in 8) when eating bags
Trigger: After eating sweets, random roll determines if bonus occurs
Message: "Swallowing the last sweet, you realize there was something unusual mixed in with the mountain of sugar. You feel energized!"
Reward: +2 forest fights
Applies To: Any number of bags taken (1, 2, 3, or 4)
This bonus is independent of HP/charm outcomes - you can lose HP from eating 3 bags but still get +2 turns bonus.
Daily Limit System
Max Total Bags Per Day: 3 bags (eattoday pref)
Reset: eattoday resets to 0 at newday
Return Visits:
- If eattoday = 1: Can return to eat 1 or 2 more bags
- If eattoday = 2: Can return to eat 1 more bag
- If eattoday ≥ 3: "You walk towards the hut again, but your stomach can't bear the thought of more of those sweets today!" (blocked)
Strategy: If you take 1 bag first visit, you can return and take 2 more bags = 3 total (hits daily limit).
Optimal Strategy
Best Approach - Two Visits:
- First Visit: Take 2 bags (+5 HP or +3% HP)
- Second Visit: Take 1 bag (+3 HP or +2% HP)
- Total: 3 bags (daily limit), +8 HP or +5% HP, safe outcomes, two chances at +2 turn bonus
Alternative - One Visit:
- Take 2 bags (+5 HP or +3% HP), leave, don't return
- Safer if you don't want to risk accidentally taking 3 bags on second visit
NEVER Take 3 or 4 Bags:
- 3 bags: -15% HP is worse than the +HP you'd get from 2 bags
- 4 bags: -35% HP and -1 charm is terrible
- No benefit to greed - you just get punished
Turn Bonus Gambling:
- 12.5% chance per visit
- Making multiple visits (1 bag, then 2 bags) = two rolls at bonus = ~24% total chance
- If you get +2 turns, massive value (turns worth more than small HP boost)
Expected Value Analysis
1 Bag: +3 HP (or +2% HP) + 12.5% chance of +2 turns = SAFE, SMALL GAIN
2 Bags: +5 HP (or +3% HP) + 12.5% chance of +2 turns = SAFE, BETTER GAIN
3 Bags: -15% HP + 12.5% chance of +2 turns = BAD (HP loss > potential turn gain)
4 Bags: -35% HP, -1 charm + 12.5% chance of +2 turns = TERRIBLE
Conclusion: Always take 1 or 2 bags. Never take 3 or 4. Optimal: take 2 bags, return for 1 more bag (3 total across visits).
Villager's Hut: where free candy comes with a side of potential assault by SaucyWench with a water bucket. Take too much and you'll learn the hard way that Halloween rules don't apply to greedy adventurers.