Pets and Companions
A pet in Hogwarts Live is one thing wearing several hats. The animal you buy at the Magical Menagerie is the familiar on your avatar, the companion on your profile, and the small, loyal auxiliary who hits the forest's residents on your behalf. It eats, sulks, sleeps and gets attached. It cannot die, run away or send a bill, which is more than can be said for the system that used to run the shop.
What a Companion Is
You can own as many pets as you like. One comes out with you at a time, and that one lives on your profile in the Companion card under your avatar. The rest rest in your dorm with their meters frozen, so owning twenty means twenty friends and one set of chores.
- Your profile is where you feed, play, rename, choose pronouns and book a stay at The Velvet Paw. Visitors see the card without the buttons.
- The village has a "Check on your companion" link, which opens your profile in a new tab, because the profile lives outside the game and the game is touchy about being left.
- Your stat bar shows its name, its mood, and how many fights it can still join today.
Where Pets Come From
There is one list of pets and several doors onto it.
- The Magical Menagerie in Diagon Alley. Tap a pet, read about it, then confirm. Buying takes two steps on purpose, because some of these cost more than a good broom.
- The Prefect's Lounge, under Use Points, as "Familiars and Pets". The same shelves with a way back to the Lounge.
- Dress Up, on your profile. The same pets, bought as familiars. A pet you cannot buy yet appears locked, with the reason in words.
- The Forbidden Forest. Now and then a pet pads out of the undergrowth and offers to come home with you. It costs nothing. You see the pet and what it does for you before you say yes. A student with a dark alignment is offered the Basilisk Hatchling and the Runespoor, which only trust students who have earned it. The Niffler and the Phoenix you find in the forest are the Pocket Niffler and the Cinder Phoenixling: one pet each, on your avatar and your profile, cared for like any other.
- The Exclusive Giveaway hands out its own prizes every month, and VIP months bring a collectible each.
There are 36 pets on the newer familiar shelves, plus the original Common and Exotic Menagerie pets, 11 that can be found in the forest, and the rest arrive as prizes or drops.
Perks
Every pet has a companion perk while it is out with you. A pet resting in the dorm or away at The Velvet Paw pauses its perks. Dozing does not take away its perk or original fighting ability; care adds a Bond bonus. Original pet benefits remain alongside the new perks, including acquisition charm and the occasional extra charm from visiting the inn. The Phoenix and the Footman are the two exceptions, the Phoenix because it arrived with its powers and nobody was brave enough to take them away, the Footman because his perk is his Workshop.
Found in the forest
- Light Fingers: Finds 10% more gold after every forest win, and sometimes a little extra besides. (Pocket Niffler)
- Phoenix Fire: Song, tears and a fire storm in battle, a protective aura some mornings, and it carries you out of the graveyard once fully grown. (Cinder Phoenixling)
- Good Dog: Stands between you and the enemy: 10% better defense in forest fights. (Crup Pup)
- Moon Dance: After the first forest win of each new day, heals 10% of your hit points. (Mooncalf)
- Kneazle Sense: One forest fight in 6 it spots the ambush, and your first round hits twice as hard. (Ginger Kneazle, Kneazle-Cat)
- Glasses Off: One forest fight in 10 it lowers its sunglasses, and the enemy cannot hit you for a round. (Basilisk Hatchling)
- Three Opinions: Each new day one head wins the argument: one more forest fight, 10% more forest gold, or 10% more attack for 10 rounds. (Runespoor)
- Night Bite: In forest fights, heals you 10% of the damage you deal. (Vampire Bat)
- Ankle Biter: In forest fights, bites back: 10% of the damage you take returns to the enemy. (Gnome, Erkling)
- Ill Omen: One forest fight in 8 it croaks a warning: half again your defense for 2 rounds. (Raven)
- Goes for the Eyes: One forest fight in 8 it goes for the eyes: the enemy defends 25% worse for 2 rounds. (Bowtruckle)
Bought, won or given
- Bright Pupil: Earns you 10% more experience from every forest win. (Tawny Owl, Snowy Owl, Eagle Owl, Eagle, Starlit Kneazle, Bookwyrm Hatchling, Sunbeam Toadlet, Screech Owl, Scops Owl, Bald Eagle)
- Magpie Eye: One forest win in 20, it turns up a gem. (Rat, Ferret, Antipodean Opaleye, Harvest Beetle, Acorn Mouse, Black Rat, Brown Rat, White Rat, Possum, Gray Ferret, White Ferret)
- Early Riser: One more forest fight each new day. (Gerbil, White Rabbit, Swedish Short-Snout, Norwegian Ridgeback, Reindeer, Clockwork Snitch, Frost Kit, Baby Chick, Bunny)
- Second Wind: In forest fights, you regain 2% of your hit points each round. (Pygmy Goat, Iguana, Mimbulus Mimbletonia, Badger, Unicorn Foal, Common Welsh Green, Ukrainian Ironbelly, Loaf, Snowman, Mossback Tortoise, Sunbasking Salamander, Hearthglow Hedgehog, Elephant, Horned Toad, Unicorn)
- Battle Cry: Fights with you: 10% better attack in forest fights. (Alley Cat, Tarantula, Boarhound, Lion, Manticore, Blast-Ended Skrewt, Romanian Longhorn, Hebridean Black, Chinese Fireball, Peruvian Vipertooth, Hungarian Horntail, Killer Bunny Of DOOM, Teacup Dragon, Ember Fledgling, Bog Dog)
- Endearing: People like you more for being seen with it: one charm each new day. (Warty Toad, Tabby Cat, Hairless Cat, Pygmy Puff, LOLcat, Mini-Mermaid, Cloud Puffskein, Mosspuff, Petal Moth, Common Pond Frog, Firstyear Student, Orange Tabby, Gray Tabby)
- Friend of Shades: Puts in a good word with the dead: 5 favor each new day. (Black Cat, Serpent, Crumbwell's Ghost Mouse, Ghostlight Owlet, Viper, Sharknado)
- The Workshop: Improves with the parts you fit in the Footman's Workshop. (Contingency Footman)
The Niffler and the Phoenix
- Only a few exist. The school keeps a fixed number of each. When you meet one in the forest, it tells you how many already have homes. When they all do, it is not the end: one comes back to the forest when a student has been away a year, because a Niffler left alone for a year finds someone with fresher pockets.
- The Phoenix keeps company with the good. Below Good alignment it smolders and cannot use Phoenix Fire. A Phoenix migrated from the old pet shop keeps its original attack. It stays with you either way. It warms up the moment you do. The Basilisk Hatchling and the Runespoor work the other way round, and go stiff or sulky when you stop being dark.
- Neither one leaves or dies. The old lifespans, the dying days and the flying off in disgust are retired.
The Rules of the Shop
- The original Menagerie shelves use gold and gems. Common and Exotic pets keep their original prices and Voldemort Encounter requirements. The newer familiar shelves use their listed gold or Donator Point price. VIP discounts apply to Donator Point purchases.
- Some pets are locked. The dragons and a few others need a number of Voldemort Encounters first. New familiar shelves can have House, alignment or supporter requirements. Original Menagerie pets keep their original requirements, without new House restrictions.
- Selling back. Choose "Your pets: sell back" in the Menagerie, then select an eligible old shop pet. You receive half its original gold and gem price, each rounded to the nearest whole amount. The pet leaves your collection. Charm already earned stays with you.
- Gifts. Open an original Menagerie pet, choose "Find player", then "Give" to buy it for that student at its listed gold and gem price. Donator Point familiars also have the Wardrobe gift finder. A first-year can still receive a pet and sell it back for half its original price. This is a financial education with whiskers.
- Old gifts still waiting. Gifts bought before the merge arrive with their original benefits. If you already own that exact species, the paid gift waits until you sell it, then arrives on your next visit to the game.
- Names and pronouns. Name your pet and choose he, she or they on the Companion card, any time, for free.
Care
| Action | What it does | Bond |
|---|---|---|
| Feed | Adds 45 Fullness (capped at 100). | +10 |
| Play | Adds 35 Happiness (capped at 100). | +10 |
- Feeding and playing each have their own 4 hour wait. A button that is waiting says how long.
- Fullness drains about 2.5 points an hour and Happiness about 2. A full companion turns peckish after roughly a day. Nobody has explained where the food goes.
- The first Feed or Play after each new day pays 20 extra Bond and resets both waits. This counts every new day you take, including the ones you buy at the Point Parlor.
Treats
The Magical Menagerie sells three treats for gold. Each one is bought and handed over in a single step, to the companion you have out, from the Treats shelf on the shop's main page. The Companion card on your profile tells you how many you have left today.
| Treat | Price | What it does |
|---|---|---|
| Treacle Tart | 500 gold | Adds 70 Fullness (capped at 100). |
| Sugar Quill | 500 gold | Adds 60 Happiness (capped at 100). |
| Fudge Flies | 1,000 gold | Adds 15 Bond. |
- Three treats per new day, whatever they are. The count refills with each new day you take, bought ones included.
- A treat has no wait of its own, does not use up Feed or Play, and does not count toward the care streak or the first-care Bond bonus. It is a snack, not a schedule.
- The shop will not sell Fullness or Happiness to a companion that is already at 100, and nothing is sold to a companion on vacation or resting in the dorm. A refused treat costs nothing.
- Treats are optional. Skipping them changes nothing: there is still no upkeep and no running away.
Moods
Delighted, Content, Peckish (low Fullness), Restless (low Happiness), Dozing (both very low) and Away (on vacation). A neglected companion dozes. Its original attack strength and companion perk remain; the extra Bond damage waits for a snack. Bond, name and streak are untouched, because the pet has no concept of grudges, only of lunch. Unless you switch it off in the Pet Companion settings, a new day brings at most one notice when your companion is peckish, restless or dozing.
Bond and Stages
| Stage | Bond needed | Extra battle strength |
|---|---|---|
| Hatchling | 0 | None |
| Fledgling | 100 | 10 percent |
| Trusted | 400 | 20 percent |
| Bonded | 1,000 | 35 percent |
| Legendary | 2,500 | 50 percent |
Bond never decreases. Legendary companions get a gold frame, which they insist is modesty. The student with the strongest Bond in any one familiar appears on Companion Bond in Hogwarts Champions, under Collections, and every pet you own counts toward Pets Collected on the same shelf.
Care Streak
Care for your companion on consecutive real days to build a streak. A care day turns over at midnight UTC, which on your own clock is 12:00am UTC. Missing one day is forgiven. Missing two starts the count over, though your best streak is kept for posterity and for the Hogwarts Champions tiebreak.
The Velvet Paw
Going away? Book your companion a stay at The Velvet Paw, Hogsmeade's most exclusive familiar resort, for up to 14 days. Its meters freeze until you bring it home or the stay ends, and it sends a postcard every day it is there. Stays are free and always will be. Nobody knows who pays. The Ministry suspects the Ministry.
More Than One Pet
Each pet you own keeps its own name, meters and Bond. Only the one you have out gets hungry or bored. When a new pet arrives and you already have one out, you are asked whether the newcomer replaces it. If you have none out, the newcomer is put on straight away.
How Pets Fight
A pet fights in Forest fights, in the special encounters the forest throws at you while you search (yes, including the ones with fangs), and in Voldemort fights. It does not fight other students, in training, in the graveyard, or in Co-op Battles. By default your pet attacks by itself as the fight begins, once per fight, using one of its daily attacks exactly as a command would. If you would rather decide when, set At the start of a fight, my companion to waits for my command in the Pet Companion section of your Preferences, and a Command [pet name] to attack entry appears in orange under Special Abilities in the fight menu. Passive perks work either way.
- Original fighting ability stays. Every old pet keeps at least its original minimum damage, maximum damage and daily uses, plus its new tier and Bond benefits. Bowtruckle and Erkling keep attacking for the rest of the fight once they start, and the Phoenix does the same with at least its original 5 to 8 damage and no daily attack limit. Its spell uses are separate.
- Attacks a day. Each attack, automatic or commanded, uses one daily charge. A pet with none left sits the fight out. Once an attack finishes you can command another in the same fight, and the pet never attacks twice at once. Charges refill on every new day, including a new day bought at the Point Parlor.
- Bond adds to it. The extra in the Bond table above is full strength while the pet is Delighted or Content, half while it is Peckish or Restless, and gone while it dozes. The base never drops, whatever its mood.
- Away or resting. A pet at The Velvet Paw, or resting in your dorm, does not fight.
- Old damage is not capped. The new companion damage limit does not reduce an old pet's fighting ability. Pets without original fighting stats keep the newer limit of 40 percent of enemy health per attack command.
Your Companion card shows the numbers for your own pet right now.
Every Pet, Pictured
Every companion currently on offer, drawn the way it appears on your avatar and your profile, grouped by tier with how each one comes home. Monthly VIP pets are pictured too, including the ones that have not arrived yet, each tagged with its month. Members get them free, and everyone else gets a preview, which the office considers a form of marketing and the castle considers a form of weather.
Common pets pictured (37)

Rat25,000 gold 
GerbilMagical Menagerie: 3,200 gold and 4 gems 
White RabbitMagical Menagerie: 4,500 gold and 2 gems 
Alley CatMagical Menagerie: 3,500 gold and 1 gems 
Pygmy GoatMagical Menagerie: 8,000 gold and 5 gems 
Warty Toad300 Donator Points 
Black CatMagical Menagerie: 5,000 gold and 5 gems 
Ferret300 Donator Points 
Tabby Cat300 Donator Points 
Hairless CatMagical Menagerie: 15,540 gold and 6 gems 
IguanaMagical Menagerie: 4,700 gold and 4 gems 
TarantulaMagical Menagerie: 6,900 gold and 3 gems 
Tawny Owl300 Donator Points 
Pygmy PuffMagical Menagerie: 6,550 gold and 6 gems 
Crup PupFound in the Forbidden Forest 
MooncalfFound in the Forbidden Forest 
Vampire BatMagical Menagerie: 5,000 gold and 5 gems 
GnomeFound in the Forbidden Forest 
SnowmanSpecial award through its original event or staff gift 
Mini-MermaidSpecial award through its original event or staff gift 
Black RatMagical Menagerie: 3,150 gold and 2 gems 
Brown RatMagical Menagerie: 3,200 gold and 2 gems 
White RatMagical Menagerie: 3,500 gold and 3 gems 
PossumSpecial award through its original event or staff gift 
Baby ChickSpecial award through its original event or staff gift 
BunnySpecial award through its original event or staff gift 
ElephantSpecial award through its original event or staff gift 
Common Pond FrogMagical Menagerie: 4,000 gold and 2 gems 
Firstyear StudentSpecial award through its original event or staff gift 
Gray FerretMagical Menagerie: 4,800 gold and 3 gems 
White FerretMagical Menagerie: 6,500 gold and 3 gems 
Orange TabbyMagical Menagerie: 9,500 gold and 5 gems 
Gray TabbyMagical Menagerie: 9,200 gold and 4 gems 
Horned ToadMagical Menagerie: 6,580 gold and 6 gems 
Screech OwlMagical Menagerie: 6,500 gold and 4 gems 
Scops OwlMagical Menagerie: 5,800 gold and 5 gems 
ErklingSpecial award through its original event or staff gift
Uncommon pets pictured (38)

Snowy OwlMagical Menagerie: 6,000 gold and 5 gems 
Eagle OwlMagical Menagerie: 12,500 gold and 6 gems 
BoarhoundMagical Menagerie: 5,250 gold and 3 gems 
Mimbulus MimbletoniaMagical Menagerie: 17,650 gold and 8 gems 
LionMagical Menagerie: 8,000 gold and 3 gems 
BadgerMagical Menagerie: 8,000 gold and 3 gems 
EagleMagical Menagerie: 8,000 gold and 3 gems 
SerpentMagical Menagerie: 8,000 gold and 3 gems 
LoafReward from an Expansion Pack 
Ginger KneazleFound in the Forbidden Forest 
RavenMagical Menagerie: 8,000 gold and 3 gems 
BowtruckleMagical Menagerie: 100,000 gold and 100 gems 
ReindeerSpecial award through its original event or staff gift 
Killer Bunny Of DOOMSpecial award through its original event or staff gift 
LOLcatSpecial award through its original event or staff gift 
Starlit KneazleExclusive Giveaway prize 
Teacup DragonExclusive Giveaway prize 
Ghostlight OwletExclusive Giveaway prize 
Clockwork SnitchExclusive Giveaway prize 
Mossback TortoiseExclusive Giveaway prize 
Pocket NifflerExclusive Giveaway prize, or found in the Forbidden Forest 
Cinder PhoenixlingExclusive Giveaway prize, or found in the Forbidden Forest 
Cloud PuffskeinExclusive Giveaway prize 
Bookwyrm HatchlingVIP piece, September 2026 
Sunbasking SalamanderVIP piece, November 2026 
Ember FledglingComing March 2027, free with VIP 
Hearthglow HedgehogComing July 2027, free with VIP 
Frost KitComing January 2028, free with VIP 
MosspuffComing May 2028, free with VIP 
Harvest BeetleComing September 2028, free with VIP 
Acorn MouseComing November 2028, free with VIP 
Petal MothComing March 2029, free with VIP 
Sunbeam ToadletComing July 2029, free with VIP 
Bog DogSpecial award through its original event or staff gift 
Bald EagleSpecial award through its original event or staff gift 
ViperSpecial award through its original event or staff gift 
SharknadoSpecial award through its original event or staff gift 
Kneazle-CatMagical Menagerie: 11,200 gold and 4 gems
Rare pets pictured (7)

ManticoreMagical Menagerie: 5,000 gold and 5 gems 
Blast-Ended SkrewtMagical Menagerie: 20,000 gold and 10 gems 
Unicorn Foal800 Donator Points 
Crumbwell's Ghost MouseReward from an Expansion Pack 
Basilisk HatchlingFound in the Forbidden Forest 
RunespoorFound in the Forbidden Forest 
UnicornSpecial award through its original event or staff gift
Prized pets pictured (4)

Romanian LonghornMagical Menagerie: 25,000 gold and 15 gems 
Common Welsh GreenMagical Menagerie: 25,000 gold and 15 gems 
Antipodean OpaleyeMagical Menagerie: 30,000 gold and 20 gems 
Swedish Short-SnoutMagical Menagerie: 30,000 gold and 20 gems
Mythic pets pictured (7)

Hebridean BlackMagical Menagerie: 35,000 gold and 25 gems 
Chinese FireballMagical Menagerie: 35,000 gold and 25 gems 
Norwegian RidgebackMagical Menagerie: 40,000 gold and 30 gems 
Peruvian VipertoothMagical Menagerie: 40,000 gold and 30 gems 
Ukrainian IronbellyMagical Menagerie: 50,000 gold and 40 gems 
Hungarian HorntailMagical Menagerie: 60,000 gold and 60 gems 
Contingency Footman3,000 Donator Points
Every Pet
How to read it. Each heading gives the tier's starting battle help. Original pet damage and daily uses can raise those figures; your Companion card shows the combined result. Needs is what you must have before a pet will come home with you (None means just the price, or just a good day in the forest).
Common pets (37)
3 to 6 damage a strike, up to 2 rounds per attack, 5 attacks a new day before original pet benefits.
| Pet | How you get it | Needs |
|---|---|---|
| Rat | 25,000 gold | None |
| Gerbil | Magical Menagerie: 3,200 gold and 4 gems | 1 Voldemort Encounters |
| White Rabbit | Magical Menagerie: 4,500 gold and 2 gems | 1 Voldemort Encounters |
| Alley Cat | Magical Menagerie: 3,500 gold and 1 gems | None |
| Pygmy Goat | Magical Menagerie: 8,000 gold and 5 gems | 7 Voldemort Encounters |
| Warty Toad | 300 Donator Points | None |
| Black Cat | Magical Menagerie: 5,000 gold and 5 gems | None |
| Ferret | 300 Donator Points | None |
| Tabby Cat | 300 Donator Points | None |
| Hairless Cat | Magical Menagerie: 15,540 gold and 6 gems | 5 Voldemort Encounters |
| Iguana | Magical Menagerie: 4,700 gold and 4 gems | 3 Voldemort Encounters |
| Tarantula | Magical Menagerie: 6,900 gold and 3 gems | 4 Voldemort Encounters |
| Tawny Owl | 300 Donator Points | None |
| Pygmy Puff | Magical Menagerie: 6,550 gold and 6 gems | 10 Voldemort Encounters |
| Crup Pup | Found in the Forbidden Forest | None |
| Mooncalf | Found in the Forbidden Forest | None |
| Vampire Bat | Magical Menagerie: 5,000 gold and 5 gems | None |
| Gnome | Found in the Forbidden Forest | None |
| Snowman | Special award through its original event or staff gift | None |
| Mini-Mermaid | Special award through its original event or staff gift | None |
| Black Rat | Magical Menagerie: 3,150 gold and 2 gems | None |
| Brown Rat | Magical Menagerie: 3,200 gold and 2 gems | None |
| White Rat | Magical Menagerie: 3,500 gold and 3 gems | None |
| Possum | Special award through its original event or staff gift | None |
| Baby Chick | Special award through its original event or staff gift | None |
| Bunny | Special award through its original event or staff gift | None |
| Elephant | Special award through its original event or staff gift | None |
| Common Pond Frog | Magical Menagerie: 4,000 gold and 2 gems | None |
| Firstyear Student | Special award through its original event or staff gift | None |
| Gray Ferret | Magical Menagerie: 4,800 gold and 3 gems | 1 Voldemort Encounters |
| White Ferret | Magical Menagerie: 6,500 gold and 3 gems | 2 Voldemort Encounters |
| Orange Tabby | Magical Menagerie: 9,500 gold and 5 gems | 6 Voldemort Encounters |
| Gray Tabby | Magical Menagerie: 9,200 gold and 4 gems | 3 Voldemort Encounters |
| Horned Toad | Magical Menagerie: 6,580 gold and 6 gems | 3 Voldemort Encounters |
| Screech Owl | Magical Menagerie: 6,500 gold and 4 gems | None |
| Scops Owl | Magical Menagerie: 5,800 gold and 5 gems | None |
| Erkling | Special award through its original event or staff gift | 800 Voldemort Encounters |
Uncommon pets (38)
4 to 8 damage a strike, up to 3 rounds per attack, 8 attacks a new day before original pet benefits.
| Pet | How you get it | Needs |
|---|---|---|
| Snowy Owl | Magical Menagerie: 6,000 gold and 5 gems | None |
| Eagle Owl | Magical Menagerie: 12,500 gold and 6 gems | 8 Voldemort Encounters |
| Boarhound | Magical Menagerie: 5,250 gold and 3 gems | 2 Voldemort Encounters |
| Mimbulus Mimbletonia | Magical Menagerie: 17,650 gold and 8 gems | 6 Voldemort Encounters |
| Lion | Magical Menagerie: 8,000 gold and 3 gems | None |
| Badger | Magical Menagerie: 8,000 gold and 3 gems | None |
| Eagle | Magical Menagerie: 8,000 gold and 3 gems | None |
| Serpent | Magical Menagerie: 8,000 gold and 3 gems | None |
| Loaf | Reward from an Expansion Pack | None |
| Ginger Kneazle | Found in the Forbidden Forest | None |
| Raven | Magical Menagerie: 8,000 gold and 3 gems | None |
| Bowtruckle | Magical Menagerie: 100,000 gold and 100 gems | 200 Voldemort Encounters |
| Reindeer | Special award through its original event or staff gift | None |
| Killer Bunny Of DOOM | Special award through its original event or staff gift | None |
| LOLcat | Special award through its original event or staff gift | None |
| Starlit Kneazle | Exclusive Giveaway prize | None |
| Teacup Dragon | Exclusive Giveaway prize | None |
| Ghostlight Owlet | Exclusive Giveaway prize | None |
| Clockwork Snitch | Exclusive Giveaway prize | None |
| Mossback Tortoise | Exclusive Giveaway prize | None |
| Pocket Niffler | Exclusive Giveaway prize, or found in the Forbidden Forest | None |
| Cinder Phoenixling | Exclusive Giveaway prize, or found in the Forbidden Forest | None |
| Cloud Puffskein | Exclusive Giveaway prize | None |
| Bookwyrm Hatchling | Monthly VIP drop | None |
| Sunbasking Salamander | Monthly VIP drop | None |
| Ember Fledgling | Monthly VIP drop | None |
| Hearthglow Hedgehog | Monthly VIP drop | None |
| Frost Kit | Monthly VIP drop | None |
| Mosspuff | Monthly VIP drop | None |
| Harvest Beetle | Monthly VIP drop | None |
| Acorn Mouse | Monthly VIP drop | None |
| Petal Moth | Monthly VIP drop | None |
| Sunbeam Toadlet | Monthly VIP drop | None |
| Bog Dog | Special award through its original event or staff gift | 50 Voldemort Encounters |
| Bald Eagle | Special award through its original event or staff gift | None |
| Viper | Special award through its original event or staff gift | 870 Voldemort Encounters |
| Sharknado | Special award through its original event or staff gift | 1,800 Voldemort Encounters |
| Kneazle-Cat | Magical Menagerie: 11,200 gold and 4 gems | 2 Voldemort Encounters |
Rare pets (7)
5 to 11 damage a strike, up to 3 rounds per attack, 10 attacks a new day before original pet benefits.
| Pet | How you get it | Needs |
|---|---|---|
| Manticore | Magical Menagerie: 5,000 gold and 5 gems | 8 Voldemort Encounters |
| Blast-Ended Skrewt | Magical Menagerie: 20,000 gold and 10 gems | 10 Voldemort Encounters |
| Unicorn Foal | 800 Donator Points | 50 Voldemort Encounters |
| Crumbwell's Ghost Mouse | Reward from an Expansion Pack | None |
| Basilisk Hatchling | Found in the Forbidden Forest | A dark alignment |
| Runespoor | Found in the Forbidden Forest | A dark alignment |
| Unicorn | Special award through its original event or staff gift | 50 Voldemort Encounters |
Prized pets (4)
7 to 14 damage a strike, up to 4 rounds per attack, 10 attacks a new day before original pet benefits.
| Pet | How you get it | Needs |
|---|---|---|
| Romanian Longhorn | Magical Menagerie: 25,000 gold and 15 gems | 50 Voldemort Encounters |
| Common Welsh Green | Magical Menagerie: 25,000 gold and 15 gems | 50 Voldemort Encounters |
| Antipodean Opaleye | Magical Menagerie: 30,000 gold and 20 gems | 100 Voldemort Encounters |
| Swedish Short-Snout | Magical Menagerie: 30,000 gold and 20 gems | 100 Voldemort Encounters |
Mythic pets (7)
9 to 18 damage a strike, up to 4 rounds per attack, 12 attacks a new day before original pet benefits.
| Pet | How you get it | Needs |
|---|---|---|
| Hebridean Black | Magical Menagerie: 35,000 gold and 25 gems | 200 Voldemort Encounters |
| Chinese Fireball | Magical Menagerie: 35,000 gold and 25 gems | 200 Voldemort Encounters |
| Norwegian Ridgeback | Magical Menagerie: 40,000 gold and 30 gems | 300 Voldemort Encounters |
| Peruvian Vipertooth | Magical Menagerie: 40,000 gold and 30 gems | 300 Voldemort Encounters |
| Ukrainian Ironbelly | Magical Menagerie: 50,000 gold and 40 gems | 400 Voldemort Encounters |
| Hungarian Horntail | Magical Menagerie: 60,000 gold and 60 gems | 500 Voldemort Encounters |
| Contingency Footman | 3,000 Donator Points | Supporters: donated $50 or more |
These figures are read from the same list the shop uses, so they cannot drift from what the counter charges.
One Home for Every Pet
The Menagerie and avatar familiars share ownership and a Companion card. Distinct species stay distinct: a Bog Dog remains a Bog Dog, and a Boarhound remains a Boarhound. Your pet keeps its name, pronouns, bond and original fighting ability. Special and event pets keep their original award routes. None has been retired. The paperwork has finally stopped confusing animals with one another.
Related Topics
- Niffler and Phoenix: the two rare forest companions and their tricks.
- Combat: how pet damage fits into a fight.
- Voldemort Encounters: the count that unlocks the bigger pets.