Hogwarts Classes
A school week, posted on a brass board outside the Great Hall and amended so often that the board is now mostly amendments. Lessons run Monday to Friday. Each one asks you a single question, pays you for the answer, and pays you somewhat less for a wrong one, on the grounds that attempting a thing is nine tenths of a lesson and the other tenth is the answer.
How Do I Attend Classes?
Short version, for first years and anyone who has been here a month and is too proud to ask. There are three places in the game with "class" in the name. They are different places, and the school has declined to explain this, so here it is:
- Hogwarts Classes (this page) is where you attend lessons. Open the village, find Hogwarts Classes under the Classes heading in the menu, and click a lesson under Today's Lessons. Answer one question. You are paid in experience and House Points. This is attending a class.
- Classes & Training, on the same list, is where you level up. Once you have enough experience, you challenge your professor there. It is an exam, not a lesson, and it is the only way to reach the next level.
- Arcane Academy, under the Disciplines heading just below, is Dumbledore's optional long course: one of fifteen disciplines, one lesson per level. It is a separate place with its own rules. Nobody has to take it. Everyone who does ends up a little smug.
Click a lesson under Today's Lessons. It is open all day, it costs nothing, and attendance, unlike most things at Hogwarts, is the actual requirement.
Where to Find It
In the village, under the Classes heading in the menu, look for "Hogwarts Classes". It is the daily routine: you go on a Tuesday because it is Tuesday. It stands on its own, and nothing else in the village needs to be installed, studied or paid for to use it. The Arcane Academy, the Magic Dojo and Amleine's Music Shop are the long courses and crafts, and they sit under their own Disciplines heading.
The Week
Lessons are open all day on their weekday, counted in your time zone (set it under Preferences). Nobody has to be awake at a particular hour. The castle has met students and decided against it.
| Day | Morning | Afternoon | Night |
|---|---|---|---|
| Monday | Charms | Transfiguration | |
| Tuesday | Herbology | Defense Against the Dark Arts | |
| Wednesday | History of Magic | Transfiguration | Astronomy |
| Thursday | Defense Against the Dark Arts | Charms | |
| Friday | Potions | Flying |
That is eleven main lessons. There are no lessons on weekends. The professors go somewhere, and the school has asked everyone to stop wondering where.
From level 3 you also get one elective each weekday: Arithmancy on Monday, Magical Creatures on Tuesday, Muggle Studies on Wednesday, Ancient Runes on Thursday, Divination on Friday. They pay like any other lesson but are not needed for a perfect week, so growing into one midweek never moves the finish line.
The Professors
Each lesson is taught by a real, named professor, shown on the timetable with a portrait once their portrait has been hung. Defense Against the Dark Arts is taught by a rotating cast, and the post changes at midnight UTC on the first of every month, which on your own clock is 12:00am UTC. Reasons for the rotation are, as ever, a matter for the Ministry and the post itself.
The Faculty, Pictured (19)
Every professor who teaches a lesson or sits in a level-up classroom, as hung in the portrait gallery. The name and post are written underneath, because a portrait is only a rumor of a professor.

Gilderoy LockhartProfessor of Defense Against the Dark Arts 
Professor BinnsProfessor of History of Magic 
Quirinus QuirrellProfessor of Defense Against the Dark Arts 
Madam HoochFlying Instructor 
Professor SinistraProfessor of Astronomy 
Professor VectorProfessor of Arithmancy 
Professor BabblingProfessor of Ancient Runes 
Charity BurbageProfessor of Muggle Studies 
Sybill TrelawneyProfessor of Divination 
Professor Grubbly-PlankSubstitute Professor of Care of Magical Creatures 
Pomona SproutProfessor of Herbology 
Rubeus HagridProfessor of Care of Magical Creatures 
Horace SlughornProfessor of Potions 
Remus LupinProfessor of Defense Against the Dark Arts 
Filius FlitwickProfessor of Charms 
Alastor MoodyProfessor of Defense Against the Dark Arts 
Minerva McGonagallProfessor of Transfiguration 
Severus SnapeProfessor of Potions 
Albus DumbledoreHeadmaster
Attending a Lesson
Click an open lesson. The professor asks one question and offers three answers. Pick one and submit.
- Correct: full experience and 2 House Points.
- Wrong: half the experience (rounded down) and 1 House Point, and the professor tells you the right answer for free.
- You may attend each lesson once. Submitting twice is recognized as enthusiasm and paid as nothing.
- The question is the same if you reload the page, and different tomorrow.
Experience is 1 percent of what you need for your next level, with a minimum of 10 and a maximum of 400 per lesson. A first-year earns 10 for a correct answer, a student at level 10 about 150, and the cap arrives at the top of the ladder. Students with no House still earn experience; the House Points quietly go nowhere.
Perfect Weeks
Attend all eleven main lessons in one Monday-to-Friday week and the week is perfect. A perfect week pays a one-time 10 House Points, and consecutive perfect weeks make a streak, shown at the top of the timetable. Miss one lesson and the streak ends. The register is not unkind about it, only accurate.
The Time-Turner
The Time-Turner is a small hourglass on a chain that lets you attend one extra class period right now. It pays four times the experience the lesson normally pays, plus the usual 2 House Points, and it asks no question. Time, it turns out, is just another thing the Ministry issues in fixed quantities and then regrets.
- Pick any period from this week's timetable that is today or earlier, in your own time zone. The Time-Turner only goes backward. Tomorrow's lessons have not been invented yet.
- On Saturday and Sunday the finished week is still this week, which is when most students discover Tuesday.
- Making up a lesson you missed counts as having attended it, so it counts toward a perfect week. Repeating a lesson you already attended pays the rewards again but does not count twice. You cannot be extra present.
- You get one free charge every Monday, by your own calendar. An unused free charge does not pile up: two Mondays never make two charges. The free charge is spent first.
- More charges cost 5 Donator Points each at the Point Parlor, or from the button on the timetable page. There is no limit on how many you buy or use. The only thing that runs out is the Donator Points.
The Breakfast Owl
On your first page view of each school day, an owl drops an alert in the bell listing today's lessons. It arrives once per day and never on weekends. To stop it, set the sentence that begins On school days, the alerts bell to does not deliver in the Hogwarts Classes section of your Preferences.
Hogwarts Champions
The Perfect Attendance board ranks students by how many perfect weeks they have ever completed, with the date of the latest as the tie-breaker. It counts weeks rather than the current streak, because a streak is a feeling and a count is a fact.